GGMIND - Good Game, Good Mind

GGMIND - Good Game, Good Mind

Protecting youth mental health in online gaming by addressing toxic behavior, cyberbullying, and social isolation while promoting positive e-sports culture.

Project Overview

Good Game, Good Mind is an innovative youth project that directly addresses the impact of toxic behavior, exclusion, cyberbullying, and social isolation in online gaming environments on young people's mental health.While acknowledging the cultural relevance and appeal of e-sports for youth, the project also aims to transform the often-overlooked psychological risks and behavioral patterns associated with gaming.
The core objective of the project is to help young people recognize mental health risks in online gaming culture, develop strategies to cope with them, and build supportive digital communities.

PARTNER COUNTRIES

  1. SERBIA
  2. TURKEY
  3. NORWAY
  4. KENYA
  5. ZAMBIA
  6. GHANA